Hey everyone look, an old man is talking! This week we feel the weather change via our bones as we play the turn-based colony sim roguelite dotAge, created by solo developer Michele Pirovano! Listen in as we battle omens on the horizon of time and try to swiftly shuttle our pips and pippins to ward off the impending evils that await the village. And remember: the gift quote must be met, as Santa won’t accept ANY excuse! Now where was I? Oh yeah! The import thing was: I had an onion on my belt, which was the style at the time. You couldn’t find any white onions, because of the war. The only thing we had were those big yellow ones…

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  • 2:06 - game stats
  • 3:02 - one sentence description
  • 8:44 - Tech Tree Mechanics & Randomization Critique
  • 13:17 - Memory System & Meta Progression Complaints
  • 18:10 - Agricola Board Game Comparisons & Design Philosophy
  • 22:52 - Story Setup & Prophecy Mechanics Introduction
  • 28:20 - Domain System & Doom Event Explanations
  • 32:56 - Losing Mechanics & Rim World Comparisons
  • 38:41 - Domain Implementation & Boss Battle Critiques
  • 47:08 - Santa Claus Elder & Alternative Game Modes
  • 54:12 - Development History & Early Access Discussion
  • 59:26 - Difficulty Settings & Accessibility Issues
  • 1:10:03 - rankings and final thoughts
  • 1:27:58 - similar games

Next episode: Slay the Spire

Contact us at grogpodzone@gmail.com!

https://grogpod.zone

Intro music: Marian McPartland - I’m Old Fashioned

Outro music: Luigi di Guida - Je Vivroie Liement