• Returnal

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    Helios has been abandoned! This week we’re playing the multiple BAFTA Award-winning Triple-A roguelite shooter Returnal. We continue bullet hell/heck month with swarms of huge colorful orbs, energy swords, and as many tentacled Matrix-inspired laser squids as you can shake your noodly appendages at! Join us in our foray into... [Read More]
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  • Star of Providence

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    Ghostly squeal! This week we’re descending the floors of an ancient facility filled with ghosts, mages, machines, talking cats, and bullets! So, so many bullets. What else would you expect from the bullet hell game that is Star of Providence? A charming, NES-inspired modern throwback, Star of Providence puts us... [Read More]
  • Balatro

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    This week we’re drawing a straight with the recent smash hit poker-puzzle deckbuilder Balatro! Join our four-of-a-kind hosts to talk about who will have the last laugh between random card draws and overtly complicated computer simulations. But no adventure is complete without joker hats and joker feet! Many jokes and... [Read More]
  • Against the Storm

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    Lousy Smarch weather! Come in from the cold and warm up with an episode on the recent hit citybuilder roguelite Against the Storm. We’ve got biscuits and pie, jerky, and a nice dry roof to keep your resolve high. There’s lots to talk about between lizard happiness, a Queen that... [Read More]
  • Tales of Maj'Eyal

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    Happy TOMEntines day! This week we choo-choo choose to revisit the traditional roguelike-sphere with an oldie but a biggie. Tales of Maj’Eyal holds a special place in the hearts of old guards of tradrogues, continuing a legacy from an Angband spinoff in 1998. There’s a lot of love stemming from... [Read More]
  • Nightmare Reaper

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    Reap and tear! This week we’re DOOMing it up with the BOOMer shooter rogue Nightmare Reaper. We all go a little mad sometimes, but what better way to relieve that stress with some out-of-left-field minigames? Keep an eye out for the trumpet skeleton, platforming puzzles, and bolwing ball-launching shotguns. Oh... [Read More]
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  • Wildermyth

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    Gather round children, it’s story time! This week we’re talking about the pop-up storybook RPG Wildermyth! We’re fighting gorgons with poison blood, turning into wolf people, and replacing arms with pirate hooks. You know, the normal things you always read about in kids books. It’s time to customize your coworkers,... [Read More]
  • Rogue Tower

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    Happy New Pod! Or new game! Or new game+! For our second season kickoff we bring an army of orcs and goblins marching on your doom in Rogue Tower. What other podcast can you find deep dives on tower defense strategy in the form of thrilling spreadsheet functions and macros?... [Read More]
  • Dead Cells (with Woody Ciskowski)

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    That gooey flopping sound isn’t your GROGsgiving dinner quite yet, it’s the sound of you being reanimated for another run of the 2018 hit action platformer Dead Cells! Join the crew and returning guest Woody as we slice, dice, parry, and pray for mercy against monstrous bosses and darkening sephulcurs.... [Read More]
  • AK-xoltl

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    Who’s a good baby amphibian? Is it you? Is it you? It is AK-Xolotl: the AK-47 wielding, you guessed it, axolotl baby raising simulator! Are reptiles different than amphibians? Is it worth sacrificing your children for permenant meta-progression unlocks? These are the kinds of questions all new parents need to... [Read More]
  • Rimworld

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    Have you ever thought to yourself ‘Is it possible to import my friends into this game and harvest their skin for the leather of my chairs?’ Then you’ve tuned to the right episode! In an accidentally relevant-to-spooky-season selection, we turn to Rimworld! But wait, that’s not a roguelike, you’ll inevitably... [Read More]
  • What Is A Roguelike?

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    Happy GROGSversary! As we celebrate one whole year of doing this program, we combine our forces to attempt our own answer at the unsolvable question of “what is a roguelike?” In possibly our longest episode to date, we dive into the pre-history of rogue-games, the infamous Berlin Interpretation, and just... [Read More]
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  • Cataclysm: Dark Days Ahead

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    It’s finally here, our episode on one of the major traditional roguelike cornerstones: Cataclysm: Dark Days Ahead. Humanity’s greatest desire is to drive crudely built, ascii-tiled cars in open source videogame projects. That and escape from zombies, of course. Tune in as we spend half an hour trying to open... [Read More]
  • Eldritch

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    Ymg’ ah ain’ghft eldritch n’ghftdrn ai! This week the podcast dials back the clock to one of the earliest roguelike games released on Steam: Eldritch! You remember Minecraft, right? Ever thought to yourself: “What if it had a bunch of tentacle monsters and guns?” Well have we got the game... [Read More]
  • Luck Be A Landlord

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    Snake eyes! Because we forgot to do our homework this week, we are gambling away our fortunes to pay our rent with Luck Be A Landlord! Come spin some slots in a cutesy veneer of a capitalist hellscape. We needed some more time to review CDDA so stay tuned in... [Read More]
  • Cult of the Lamb

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    Welcome to the family follower. Everyone here is happy and healthy. CHOP WOOD! MINE STONE! Obey our glorious leaders commands! This week we meditate on the nature of organized labor and religious indoctrination with Cult of the Lamb. What lies beneath the adorable art and crown that sits atop our... [Read More]
  • Darkest Dungeon II

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    Are you tired of the daily grind? Stressed out from the demands of modern life? Introducing Darkest Dungeons 2, the stress-relieving sequel that will transport you to a world where your worries melt away and your courage shines through. For the low, low price of … urhgm … $40, you... [Read More]
  • Monster Train (with Joe Homes)

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    We’re on the Highway to roguelike deckbuilding Hell this week, riding a Crazy Train filled with demons, sentient blackberry bushes, and occultic Lumières! We are also joined by special guest Joe Homes from Cephalofair Games: publisher of the award-winning tabletop deckbuilding game Gloomhaven, so there will be at least one... [Read More]