Brains! Brains! This week in “yes we know it’s not a roguelike”, we venture into the heart of Kentucky for some country-fried human flesh with Project Zomboid. The zeds have spread and you have one goal: survive as long as possible. Do you loot the local school for backpacks and safety scissors, or the police station for pistols and shotguns? Do you dare risk alerting the manic hordes with your car as you break windows in your desperate search for prescription painkillers? …in the game, I mean… allegedly, Your Honor…

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  • 1:34 - Game stats
  • 4:16 - One sentence description
  • 5:50 - Roguelike arugments from the Zomboid community
  • 12:00 - Actual gameplay
  • 14:22 - Zombies as Environmental Hazard vs. Villain
  • 27:47 - Tutorial Design & Quality Praise
  • 30:43 - Character Creation, Occupations & Traits
  • 32:30 - Map Size, Starting Location & Open World Scope
  • 36:00 - Lack of Win Condition & Sandbox Design
  • 49:19 - Combat Mechanics, Difficulty & Stealth
  • 1:00:01 - Defining a Winning Run & End-Game Goals
  • 1:20:00 - Rankings & final thoughts
  • 1:38:32 - Similar games & show wind-down

Next episode: Hoplite

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Intro music: Jimmy Greene - Last Summer

Outro music: Project Zomboid OST - Maybe We Can Win This