The road to Rogue was paved with ascii, teletype, thousand-pound mainframes, and a hacker spirit only highschoolers and college kids and eminate. For our big 100th episode, we have for you a 3-part deep dive into the games that inspired Rogue, the first TRUE roguelikes, and the crown jewel of ascii games: Brogue. This being part 1, we focus on the biggest computer games of the 1970s and how those shaped the design of Rogue. For each game, Scott briefly talks about how its played and a short bit of history, followed by some community correspondence about the game. Finally we have the pod crew doing a first ever live in-person recording about our experiences playing these games for the first time. So use those podcast desription timestamps to jump around! You feel weak with hunger… a hunger that can only be satisifed by hitting that play button!

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  • 1:00 - Intro to episode 100 parts 1, 2, and 3
  • 05:30 - 1971 Star Trek overview
  • 13:30 - Trek correspondence
  • 20:22 - 1975 pedit5/The Dungeon overview
  • 30:10 - 1976 Colossal Cave Adventure
  • 41:12 - ADVENT correspondence
  • 47:12 - 1980 Rogue
  • 58:52 - Rogue correspondence
  • 1:06:46 - GROGPOD live first impressions

Next episode: EP100 part 2: The First Roguelikes (Moria, Hack, Larn, Omega)

Contact us at grogpodzone@gmail.com!

https://grogpod.zone

Intro music: Star Trek 1969

Outro music: Introduction to the PDP-11