It’s the holiday season (backup singers: the holiday season) and the GROGPOD is coming ‘round for a special winter break episode! We’ve been asked by listeners for a while to do a developer interview so who better to bring on the program than amazing solo dev Huw Milward of previous episode Warsim: The Realm of Aslona!

We kick off the first hour of the program with Huw, Will, and I chatting by the fireplace with our ‘nog (grog?) in hand about topics like inspiration, marketing strategy, and of course ChatGPT. Join us after the interview for some listener letters too!

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  • 2:20 - Interview with Huw Millward, solo dev of Warsim: The Realm of Aslona
  • 6:25 - Warsim dev history and future
  • 10:45 - How to stay inspired and creative?
  • 13:00 - How to build an indie game community?
  • 16:39 - Windows CMD design and spaghetti code
  • 18:18 - Kitfox remasters of Dwarf Fortress and Caves of Qud
  • 21:00 - Ascii art aesthetics, SanctuaryRPG, WORD GAME
  • 26:39 - Randomness vs proc gen
  • 34:24 - Gamedev feature strategy
  • 37:48 - Steam reviews and marketing strategy
  • 49:13 - ChatGPT
  • 55:40 - Gamedev persistence and community engagement
  • 58:30 - Favorite games and gamedev pen pals
  • 1:05:43 - Emails: How long to evaluate a roguelike game?
  • 1:18:31 - Emails: Mystery Dungeon games

Next episode: Season 2 starts with Rogue Tower!

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Intro music: Huw Warren - Porto Alegre

Outro music: Warsim 8bit main theme