Demonic presence at unsafe levels, podcast in effect! For our listener request week, we summon a granddaddy of the traditional roguelike pantheon: DoomRL - Doom: The Roguelike. But we couldn’t talk about a game with a 20+ year legacy without also crash landing on its gorgeous modern 3D remaster: Jupiter Hell. A traditional roguelike with…graphics? Voice acting? A b-b-budget? Come listen in on how to configure .ini files, assemble tactical rocket launchers, and learn how to be a sailor-mouthed hellish freight train on wheels. That’s how we do things downnnnntownnnnn.

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  • 2:24 - Doom RL Release History & Developer Background
  • 4:23 - One-Sentence Game Description & Roguelike DNA
  • 8:17 - Roguelike History & Revolutionary Aspects Discussion
  • 15:45 - Childhood Gaming Memories & Doom Experiences
  • 20:16 - Story Setup & Mars Base Scenario
  • 25:16 - Hell Arena Side Branches & Risk Reward
  • 28:22 - Weapon Assembly System & Modification Mechanics
  • 33:45 - Jupiter Hell Development & Legal Issues
  • 38:08 - Production Values & Visual Upgrades
  • 45:17 - Traditional Roguelike Evolution & Budget Impact
  • 56:34 - Tutorial Quality & Cover System Mechanics
  • 1:07:12 - Corner Shooting Exploits & Game Balance
  • 1:19:28 - Music Comparison Between Games
  • 1:23:35 - rankings and final thoughts
  • 1:30:41 - similar games

Next episode: Slice & Dice

Contact us at grogpodzone@gmail.com!

https://grogpod.zone

Intro music: The Geeky Guitarist - At Doom’s Gate (E1M1) Jazz Fusion Cover

Outro music: Sonic Clang - E1M1