Lousy Smarch weather! Come in from the cold and warm up with an episode on the recent hit citybuilder roguelite Against the Storm. We’ve got biscuits and pie, jerky, and a nice dry roof to keep your resolve high. There’s lots to talk about between lizard happiness, a Queen that no one has confirmed exists or not, and everyone’s favorite topic: supply chain logistics! Man it’s wet out there. Check me through will you?
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- 1:19 - game stats
- 3:30 - one sentence description
- 6:20 - » all devs go to heaven warning «
- 9:30 - our story begins
- 12:19 - End game disappointment and seal mechanics explained
- 17:10 - Overworld structure and meta progression criticism
- 19:39 - City building mechanics and randomized building systems
- 27:07 - UI problems and blueprint menu frustrations
- 32:44 - Queen’s impatience meter and reputation system mechanics
- 42:12 - Art style debate (Warcraft-like graphics divisive opinions)
- 51:20 - Tutorial experience problems and UI learning curve
- 1:06:00 - rankings and final thoughts
- 1:16:48 - similar games
Next episode: Balatro
Contact us at grogpodzone@gmail.com!
https://grogpod.zone
Intro music: Chad Lawson Trio - If I Only Had A Brain
Outro music: Mikołaj Kurpios - Forest Lights